AI Insights · Timothy · January 2023
Top 5 Golf Games on Android in South Africa: Q4 2022 Performance
In Q4 2022, the leading golf games on Android in South Africa showed varied performance trends in weekly downloads, revenue, and active users. Here’s a detailed look at the top 5.
In the fourth quarter of 2022, the top golf games on the Android platform in South Africa saw diverse trends in downloads, revenue, and active user numbers. Here’s a closer look at the performance of the leading five golf games during this period.
Golf Clash - Golfing Simulator from ELECTRONIC ARTS experienced notable fluctuations in weekly revenue, peaking at approximately $8.1K in the week of November 21. Weekly downloads saw a significant increase mid-quarter, reaching 502 in the week of November 14, while weekly active users grew from 1K at the start of the quarter to around 1.2K by the end of December.
Golf Rival - Multiplayer Game by Zynga showed a steady rise in weekly revenue, hitting a high of $1.5K in late October. The game also saw a surge in weekly downloads, particularly in the last week of December, with 683 downloads. Active users demonstrated a positive trend, increasing from 806 at the beginning of the quarter to 1.2K by the end of December.
WGT Golf from WGT maintained consistent performance throughout the quarter. The highest weekly revenue was around $1.3K in late October. Downloads peaked at 5.5K in the final week of December. The game also saw a steady increase in active users, growing from 22.3K in late September to 33K by the end of December.
Ultimate Golf! by Miniclip.com demonstrated a gradual increase in weekly revenue, reaching up to $762 in the last week of December. Downloads showed a significant spike in the same period, with 1.3K downloads. Active users also saw a steady rise, peaking at 3.8K at the end of the quarter.
Finally, Golf King - World Tour from RisingWings exhibited stable performance in weekly revenue, peaking at $458 in late November. Weekly downloads saw a significant increase, reaching 739 in the week of December 19. Active users grew steadily throughout the quarter, ending the year with approximately 3K active users.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's website.